Bait & Tackle

Catch exotic fish and fight comical sea-monsters as you chase after The One That Got Away in this fishing-centric boss rush!

Bait & Tackle is an Award Winning, 2D, fishing-themed boss rush, built using Godot and C#. I served as the boss designer & primary gameplay designer, as well as a gameplay programmer. Development of the bosses included communicating with playtesters, iterating based on feedback, and implementing unique attacks and mechanics for each boss fight.

Bait & Tackle has been published, has been receiving regular updates since launch, and is available for free on Steam here: Bait & Tackle Steam Page.

Accolades

Bait & Tackle has recieved many accolades, such as winning the RPI GameFest 2026 award for "Best in Game Design", has been featured by various creators, and was featured as part of Summer Games Done Quick 2026 where it helped raise money for Doctors Without Borders.